After the flames and smoke had cleared from all the UA bashing, Chlorthos and myself got together and decided to make our own U9 project. We originally wanted to use Dungeon Siege, but Morrowind felt so much more right and had a lot more 'out of the box' scripting features already in place. UltimaDot: For how long have you been working on a project to create an alternate (worthy) ending to the Ultima Series? Could you tell us something about the projects history?Īvatus: I suppose you could say I have had 'U9 story ideas' floating around in my head ever since reading Richard Garriott's letter to the fans in the Ultima 8 patch. So since that year, I've been Ultima obsessed. The impact the game had on me changed the way I looked at 'intelligent gaming' forever more. UltimaDot: Could you please tell us something about yourself? Who is Scott Nicholas alias Avatus Kingsman?Īvatus: A 32 year old Australian living in California right now, but a bloke who first played Ultima IV back in 1986. We had a chance to interview the initiator and project leader Scot Nicholas on his ambitious project.
It will be a classic end to the trilogy of trilogies that long term fans never saw in Ultima Ascension. Ultima IX Redemption is an alternate last instalment to the Ultima series.